The episode was numbered 0.7 and three days after DNF was released they were making an episode, livestreamed, and they discussed DNF. Long term it never got turned into a real show but the demo episodes are still online, the working title was "New Video Game Show" and it's still on the TWiT YouTube page as "TWiT Video Game Show". It sounds like there’s a lot of tinkering involved in accessing the Duke Nukem Forever 2001 build, but it also sounds like there’s a treasure trove of history therein.įor some reason I remembered that on one of the TWiT shows there was a guy who worked on DNF and called in to share some of the stories behind wtf happened in those last few years so I just spent way too much time digging in to figure this out and I found the clip.Īpparently at one point in time Leo Laporte's TWiT network prototyped a video game show and it was to be hosted by Glenn Rubenstein and Brian Brushwood. Of course, it’s a “download and attempt at your own risk” situation. From various weird level designs like being trapped inside of a CD-ROM drive, being able to add music to the game, and other quirks, there’s plenty to discover about the design choices that came early in Duke Nukem Forever’s long and troubled development. Though it cannot be accessed and played easily, there’s also a reddit thread about how to get things working in the build. In the time since the leak, players and online enthusiasts have been digging in and dissecting everything the 2001 build had in it. Proton.Įven so, the leak of the Duke Nukem Forever 2001 build has been considered to be a holy grail of FPS history. One of the weirder decisions in the Duke Nukem Forever 2001 build is a level in which Duke finds himself trapped inside the CD-ROM of Dr. Duke creator George Broussard and Apogee’s Scott Miller both claimed (albeit begrudgingly in light of one another) that the 2001 build of Duke Nukem Forever was a scattered collection of levels, weapons, and gameplay that were never supposed to see the light of day past E3 2001. It’s by no means a complete and working game. It includes the 2001 build of the game, a few videos and technical tools, and, for some reason, a link to the 4chan thread where original leaker x0r first posted reveals of the build. The files for the Duke Nukem Forever E3 2001 build were made available on. While the leaker that discovered it planned on making it available to players in June, it looks like they decided to move quicker. I was planning another playthrough of Duke Nukem 1 and 2, but I think I’ll just stick to the DOS versions.One of the more curious and amusing bits of first-person shooter history and news in the past weeks has been the unearthing of a supposed build of Duke Nukem Forever that was shown at E3 2001. I’d rather just download a mod for these games that was put together by a fan using their meaty, human hands.ĭuke Nukem might have been the thing that finally got me to add an Evercade to my collection, but just like that, it’s not so certain. If that’s the case, where else do they use it? Was the remaster accomplished with machine generation? If so, I don’t want it. So now, it just looks like they might possibly support the use of AI as a replacement for traditional artists. If they said, “We were had!” that would be one thing, but they probably don’t want to look foolish. Blaze Entertainment doesn’t say that the use of AI in promo material was unintentional. If there is a silver lining here, it’s that any publicity is good publicity.Īt the same time, this is a bad look. To be fair, the first I heard about Duke Nukem 1+2 Remastered was through all the ridicule for this image erupting through Twitter.
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